COMP08099 2012 Human Computer Interaction 402
HCI402 takes the understanding of the human role in interface design from HCI401 and builds out a design process that embraces practical usability engineering skills and prototyping. Graphic design principles, design patterns, wireframing, storyboarding and best practice will inform the development of a fully scoped prototype. Evaluation techniques will prove the value of the design.
Learning Outcomes
On completion of this module the learner will/should be able to;
Understand good design, interpret successes and transfer lessons learned to new domains
iteratively develop and assess a working prototype compliant with an agreed specification
Critique, rank and propose design solutions to usability scenarios and justify design choices
Propose and prepare appropriate evaluation techniques for differing stages of iterative user interface design and development
Module Assessment Strategies
Continuous assessment represents a significant component of the module assessment with a final written exam accounting for the remainder. This CA provides a grounding in:
- peer-review
- selection and adoption of design patterns
- evaluation techniques
- clear and concise written reporting
- development of a working prototype solution
- design of user testing protocols
- recruitment of participants for user testing
- implementation of user testing
Indicative Syllabus
Design Processes
- Carry out user analysis
- Explain the usability engineering lifecycle
- Describe the discount usability engineering (UE) methodology
- Relate the rationalisation behind the UE methodology
- Describe its constituent methods of UE
- Explain the role, merits and de-merits of prototyping
- Discuss paper prototyping, storyboarding and other variations
- Describe early design formative evaluation techniques
- Discuss particular concerns of web design
- Formulate a set of web style guidelines
- Compare and contrast various interaction paradigms
- Debate emerging interface styles
Evaluation
- Discuss the case for evaluation and justify the investment
- Explain usability heuristics and the Heuristic Evaluation technique
- Explain cognitive walkthrough and its variants
- Discuss various qualitative evaluation techniques
- Discuss various quantitative evaluation techniques
- Explain user testing and its variants
Coursework & Assessment Breakdown
Coursework Assessment
Title | Type | Form | Percent | Week | Learning Outcomes Assessed | |
---|---|---|---|---|---|---|
1 | Presentation Proposed UI design incl. peer review | Formative | UNKNOWN | - % | Week 6 | 1,3 |
2 | Project High-fidelity design/prototype | Continuous Assessment | UNKNOWN | 30 % | Week 10 | 1,2,3,4 |
End of Semester / Year Assessment
Title | Type | Form | Percent | Week | Learning Outcomes Assessed | |
---|---|---|---|---|---|---|
1 | Final Exam Written examination | Final Exam | UNKNOWN | 70 % | Week 15 | 1,2,3,4 |
Full Time Mode Workload
Type | Location | Description | Hours | Frequency | Avg Workload |
---|---|---|---|---|---|
Lecture | Lecture Theatre | Lecture | 3 | Weekly | 3.00 |
Module Resources
Interaction Design: Beyond Human-Computer Interaction
Helen Sharp (Author), Yvonne Rogers (Author), Jenny Preece (Author)
Wiley; 3rd edition (April, 2011)
ISBN: 978-0470665763
User Interface Design: A Software Engineering Perspective
Soren Lausen (Author)
Addison Wesley; illustrated edition (February, 2005)
ISBN-10: 0321181433 ISBN-13: 978-0321181435
The Design of Everyday Things
Donald Norman
Basic Books (September, 2002)
ISBN-10: 0465067107, ISBN-13: 978-0465067107
Designing Interactions
Bill Moggridge
The MIT Press; 1 edition (October, 2007)
ISBN-10: 0262134748, ISBN-13: 978-0262134743
Designing Interfaces: Patterns for Effective Interaction Design
O'Reilly Media, Inc.; illustrated edition edition (November, 2005)
ISBN-10: 0596008031, ISBN-13: 978-0596008031
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