COMP08099 2012 Human Computer Interaction 402

General Details

Full Title
Human Computer Interaction 402
Transcript Title
HCI402
Code
COMP08099
Attendance
N/A %
Subject Area
COMP - Computing
Department
COMP - Computing & Creative Practices
Level
08 - NFQ Level 8
Credit
05 - 05 Credits
Duration
Semester
Fee
Start Term
2012 - Full Academic Year 2012-13
End Term
9999 - The End of Time
Author(s)
Mr. John Kelleher
Programme Membership
SG_KSDEV_K08 201200 Bachelor of Science (Honours) in Computing in Software Development SG_KCMPT_K08 201300 Bachelor of Science (Honours) in Computing SG_KSDEV_K08 201300 Bachelor of Science (Honours) in Computing in Software Development SG_KCOMP_H08 201500 Bachelor of Science (Honours) in Computing SG_KCOMP_H08 201600 Bachelor of Science (Honours) in Computing SG_KSDEV_K08 201700 Bachelor of Science (Honours) in Computing in Software Development SG_KCOMP_H08 201700 Bachelor of Science (Honours) in Computing SG_KSOFT_K08 000000 Bachelor of Science (Honours) in Computing in Software Development
Description

HCI402 takes the understanding of the human role in interface design from HCI401 and builds out a design process that embraces practical usability engineering skills and prototyping. Graphic design principles, design patterns, wireframing, storyboarding and best practice will inform the development of a fully scoped prototype. Evaluation techniques will prove the value of the design.

Learning Outcomes

On completion of this module the learner will/should be able to;

1.

Understand good design, interpret successes and transfer lessons learned to new domains

2.

iteratively develop and assess a working prototype compliant with an agreed specification

3.

Critique, rank and propose design solutions to usability scenarios and justify design choices

4.

Propose and prepare appropriate evaluation techniques for differing stages of iterative user interface design and development

Module Assessment Strategies

Continuous assessment represents a significant component of the module assessment with a final written exam accounting for the remainder. This CA provides a grounding in:

  • peer-review
  • selection and adoption of design patterns
  • evaluation techniques
  • clear and concise written reporting
  • development of a working prototype solution
  • design of user testing protocols
  • recruitment of participants for user testing
  • implementation of user testing

Indicative Syllabus

Design Processes

  • Carry out user analysis
  • Explain the usability engineering lifecycle
  • Describe the discount usability engineering (UE) methodology
  • Relate the rationalisation behind the UE methodology
  • Describe its constituent methods of UE
  • Explain the role, merits and de-merits of prototyping
  • Discuss paper prototyping, storyboarding and other variations
  • Describe early design formative evaluation techniques
  • Discuss particular concerns of web design
  • Formulate a set of web style guidelines
  • Compare and contrast various interaction paradigms
  • Debate emerging interface styles

Evaluation

  • Discuss the case for evaluation and justify the investment
  • Explain usability heuristics and the Heuristic Evaluation technique
  • Explain cognitive walkthrough and its variants
  • Discuss various qualitative evaluation techniques
  • Discuss various quantitative evaluation techniques
  • Explain user testing and its variants

Coursework & Assessment Breakdown

Coursework & Continuous Assessment
30 %
End of Semester / Year Formal Exam
70 %

Coursework Assessment

Title Type Form Percent Week Learning Outcomes Assessed
1 Presentation Proposed UI design incl. peer review Formative UNKNOWN - % Week 6 1,3
2 Project High-fidelity design/prototype Continuous Assessment UNKNOWN 30 % Week 10 1,2,3,4
             

End of Semester / Year Assessment

Title Type Form Percent Week Learning Outcomes Assessed
1 Final Exam Written examination Final Exam UNKNOWN 70 % Week 15 1,2,3,4
             
             

Full Time Mode Workload


Type Location Description Hours Frequency Avg Workload
Lecture Lecture Theatre Lecture 3 Weekly 3.00
Total Full Time Average Weekly Learner Contact Time 3.00 Hours

Module Resources

Non ISBN Literary Resources

Interaction Design: Beyond Human-Computer Interaction

Helen Sharp (Author), Yvonne Rogers (Author), Jenny Preece (Author)
Wiley; 3rd edition (April, 2011)
ISBN: 978-0470665763

User Interface Design: A Software Engineering Perspective
Soren Lausen (Author)
Addison Wesley; illustrated edition (February, 2005)
ISBN-10: 0321181433 ISBN-13: 978-0321181435

The Design of Everyday Things
Donald Norman
Basic Books (September, 2002)
ISBN-10: 0465067107, ISBN-13: 978-0465067107

Designing Interactions
Bill Moggridge
The MIT Press; 1 edition (October, 2007)
ISBN-10: 0262134748, ISBN-13: 978-0262134743

Designing Interfaces: Patterns for Effective Interaction Design
O'Reilly Media, Inc.; illustrated edition edition (November, 2005)
ISBN-10: 0596008031, ISBN-13: 978-0596008031

 

Other Resources

None