LITT06008 2019 Digital Storytelling

General Details

Full Title
Digital Storytelling
Transcript Title
Digital Storytelling
85 %
Subject Area
LITT - Literature
YADA - Yeats Academy Art Dsgn & Arch
06 - NFQ Level 6
05 - 05 Credits
Start Term
2019 - Full Academic Year 2019-20
End Term
9999 - The End of Time
Una Mannion, Rhona Trench
Programme Membership
SG_HWRIT_H08 201900 Bachelor of Arts (Honours) in Writing and Literature SG_HWLIT_H08 202000 Bachelor of Arts (Honours) in Writing and Literature

Digital Storytelling is an emergent form where the written word is combined with other media; photography, audio, video and interactive presentations.  In this hands-on module students will develop their own interactive multimedia stories, acquiring an understanding of the issues, creative challenges and possibilities involved. 

Learning Outcomes

On completion of this module the learner will/should be able to;


Students will be able to outline the history and current practice of interactive multimedia.


Students will be able to identify the key technical challenges in developing a digital story.


Students will be able to explain their creative choices in the creation of their digital story.


Students will be able to structure, design and produce a completed digital story in the appropriate form.


Students will be able to evaluate their progress, identify learning points, and reflect upon their experience in the module.

Teaching and Learning Strategies

The class will be primarily practical with occassional lectures on key issues.  

By and large, we will be engaged in ongoing project development and refinement through a series of training workshops and feedback sessions.

Module Assessment Strategies

Assessments will focus on the learners' practical work during the semester, the engagement across technical, creative and collaborative approaches alongside the work presented.   The students will prepare presentations, reflective writing as well as their completed ebooks and webpages.

Repeat Assessments

Dependent upon the individual student.  Repeat projects will be considered only in certain cases, in general repeat attend will be required.

Indicative Syllabus

History of multimedia
- slate/quill/pen/printing press
- digital technologies - 1988 multimedia, 1992 WWW
- digital disruption in publishing, news and media
- Use of digital notebooks, the camera as a prompter

Visual storytelling
- Use of Photography/Illustration
- Writers responding to imagery
- Narratives within the frame / narrative sequencing
- use of graphic design, typography,
- physical/virtual forms of written texts, scale, tactile qualities from touch to tap.

Working with Video / Animation
- nature of storytelling in film
- technical and creative challenges in working with short form video

Creating an eBook
- defining the overall structure and design of the book
- Page layout and typography
- Media integration
- Final output

Creating a webpage
- working with Wordpress
- Blogging tools
- Interaction with Social Media
- Author websites

Coursework & Assessment Breakdown

End of Semester / Year Formal Exam
100 %

Coursework Assessment

Title Type Form Percent Week Learning Outcomes Assessed
1 Presentation Continuous Assessment Individual Project 10 % End of Semester 1,2
2 eBook Continuous Assessment Individual Project 30 % End of Semester 2,3,4
3 Website Continuous Assessment Individual Project 30 % End of Semester 2,3,4
4 Reflective Essay Continuous Assessment Assignment 20 % End of Semester 1,2,3,4,5
5 Engagement Continuous Assessment Performance Evaluation 10 % OnGoing 1,2,3,4,5

Full Time Mode Workload

Type Location Description Hours Frequency Avg Workload
Workshop Computer Laboratory Workshop 3 Weekly 3.00
Total Full Time Average Weekly Learner Contact Time 3.00 Hours

Required & Recommended Book List

Recommended Reading
2014 Creativity Inc. Random House

Module Resources

URL Resources