DSGN06061 2013 Creative Design 1 (Introduction of Core Skills)

General Details

Full Title
Creative Design 1 (Introduction of Core Skills)
Transcript Title
Creative Design 1
75 %
Subject Area
DSGN - Design
COMP - Computing & Creative Practices
06 - NFQ Level 6
10 - 10 Credits
Start Term
2013 - Full Academic Year 2013-14
End Term
9999 - The End of Time
Angela Mehegan, David Roberts, Diarmuid Timmons, Emer Ward, Louis McManus, Mr. Mark Rooney, Nevil Walsh, Una Mannion, Ann Geaney, Linzi Ryan, Adrian Durcan
Programme Membership
SG_DCRDS_B07 201300 Bachelor of Arts in Creative Design SG_DCRDS_H08 201300 Bachelor of Arts (Honours) in Creative Design

To develop an understanding of the core skills associated with the development and presentation of designed objects, services and interactions. In addition, the module aims to provide students with sufficient knowledge of materials and manufacturing processes - enabling them to make informed selections.

Learning Outcomes

On completion of this module the learner will/should be able to;


Understand the design process from concept to realisation.


Understand the interaction between man and the designed environment.


Communicate design ideas through drawing and model-making.


Demonstrate design solutions through 3D software.


Articulate design decisions in an informed fashion, with an emphasis on manufacturing processes and material selection.


Summarise the principal effects of industrial design material/process choice and its subsequent environmental impact.


Explain the limitations that material and process selection impose on the designed product.

Module Assessment Strategies

Assessment is continuous and is undertaken at the conclusion of each block or project

Projects are assessed by the assignment of marks to various project deliverables.  The percentages assigned to particular deliverables may vary between different projects.  This allows particular outcomes to be emphasised in each project assigned to students.

Project deliverables typically includes User Research, Conceptual development of ideas, Design Development thinking/sketchbook, Model or Prototype making, Presentation. A percentage mark is assigned for each deliverable, adding up to a total of 100%.

Each project is assigned a percentage of the overall module mark.  The module marks assigned to each project are not of equal weighting, as projects given to students towards the end of the module usually receive the highest weighting.

Indicative Syllabus

The semester commences with a group project undertaken in partnership with other years.

The early part of this module is split into a number of learning blocks for core skills leading to two skills applied projects to conclude the module.

Blocks include as follows:

Introduction to design and semantics, Model making, Two point perspective drawing,  Perspective sketching,  Problem solving, Ergonomics, Technical drawing

The co-creation of a reference library of materials and processes.

The use of weighted matrices to evaluate potential alternatives, for example quantity of units, complexity of part, tooling costs, aesthetics etc.

Awareness of environmetal considerations.

Coursework & Assessment Breakdown

Coursework & Continuous Assessment
100 %

Coursework Assessment

Title Type Form Percent Week Learning Outcomes Assessed
1 Project Project Presentation Continuous Assessment UNKNOWN 30 % Week 4 1,2,3
2 Project Presentation Continuous Assessment UNKNOWN 30 % Week 8 1,2,3,4,5
3 Project Presentation Continuous Assessment UNKNOWN 40 % Week 13 1,2,3,4,5,6,7

Full Time Mode Workload

Type Location Description Hours Frequency Avg Workload
Directed Learning Design Workshop Workshop Skills 4 Weekly 4.00
Design Projectwork Design Studio Design Projects 4 Weekly 4.00
Directed Learning Design Studio Studio Skills 5 Weekly 5.00
Total Full Time Average Weekly Learner Contact Time 13.00 Hours

Module Resources

Non ISBN Literary Resources

Dreyfus Associates Humanscale Ergonomic Statistical Charts MIT Press (1974)

Powell, Dick Presentation Techniques Little Brown & Co (1985)

Lefteri, Chris Making It Laurence King Publishers (2007)

Lefteri, Chris Plastics 2 RotoVision (2006)

Lefteri, Chris Metals RotoVision (2004)


Other Resources


Additional Information